feat: More camera controls

This commit is contained in:
2026-04-17 17:30:34 +01:00
parent 593a056696
commit ef716b7425
3 changed files with 25 additions and 4 deletions

View File

@@ -60,10 +60,16 @@ int main(int argc, char *argv[])
}
const bool *key_states = SDL_GetKeyboardState(NULL);
if (key_states[SDL_SCANCODE_W]) renderer.move_camera(vec2_unity * 30 * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_S]) renderer.move_camera(-vec2_unity * 30 * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_A]) renderer.move_camera(-vec2_unitx * 30 * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_D]) renderer.move_camera(vec2_unitx * 30 * (1.0f / 60.0f));
const float move_spd = 1.0f * renderer.get_zoom();
const float zoom_spd = 0.5f;
if (key_states[SDL_SCANCODE_W]) renderer.move_camera(+vec2_unity * move_spd * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_S]) renderer.move_camera(-vec2_unity * move_spd * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_A]) renderer.move_camera(-vec2_unitx * move_spd * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_D]) renderer.move_camera(+vec2_unitx * move_spd * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_Q]) renderer.zoom_camera(+zoom_spd * (1.0f / 60.0f));
if (key_states[SDL_SCANCODE_E]) renderer.zoom_camera(-zoom_spd * (1.0f / 60.0f));
// Clear
renderer.color(0, 0, 0, 255);