{ "shaderUniformCaching": true, "enableShaderAttributeCaching": true, "enableMipmapCaching": true, "fastShaderPrograms": true, "resourceKeyDedup": true, "rl_dedup": "all", "quadsDedup": true, "lightweightWolfAndCatAttackAi": true, "lightweightWolfAndRabbitFleeAi": true, "composterFix": true, "disableDataFixers": true, "fastBitSets": true, "fastPos": true, "chunkOptimizations": true, "nbtOptimizations": true }