32 lines
2.8 KiB
JSON
32 lines
2.8 KiB
JSON
{
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"common": {
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"allowTeleportComment": "Allows a player to teleport to a located structure when in creative mode, opped, or in cheat mode.",
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"allowTeleport": true,
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"maxNextSearchesComment": "The maximum number of times a player can search for the next instance of a located structure, excluding already-found locations. Set to 0 to disable searching for additional structure instances and make the compass always locate the nearest instance.",
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"maxNextSearches": 100,
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"displayCoordinatesComment": "Allows players to view the precise coordinates and distance of a located structure on the HUD, rather than relying on the direction the compass is pointing.",
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"displayCoordinates": true,
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"maxRadiusComment": "The maximum radius that will be searched for a structure. Raising this value will increase search accuracy but will potentially make the process more resource intensive.",
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"maxRadius": 10000,
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"maxSamplesComment": "The maximum number of samples to be taken when searching for a structure.",
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"maxSamples": 100000,
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"compassDurabilityComment": "The number of successful structure searches before the compass breaks and must be repaired. Set to 0 to disable durability.",
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"compassDurability": 0,
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"defaultXpLevelComment": "The default number of XP levels consumed when searching for a structure. Individual structures can be configured via perStructureXpLevels. Max of 3 levels.",
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"defaultXpLevel": 0,
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"perStructureXpLevelsComment": "A map of per-structure XP level costs that override defaultXpLevels. Structures not listed here use defaultXpLevels. Max of 3 levels. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex: {\"minecraft:buried_treasure\":3, \"minecraft:end*\":2, \"minecraft:*village*\":1}",
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"perStructureXpLevels": {},
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"structureBlacklistComment": "A list of structures that the compass will not display in the GUI and will not be able to search for. The wildcard character * can be used to match any number of characters, and ? can be used to match one character. Ex (ignore backslashes): [\"minecraft:stronghold\", \"minecraft:endcity\", \"minecraft:*village*\"]",
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"structureBlacklist": []
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},
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"client": {
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"displayWithChatOpenComment": "Displays compass information even while chat is open.",
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"displayWithChatOpen": true,
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"translateStructureNamesComment": "Attempts to translate structure names before fixing the unlocalized names. Translations may not be available for all structures.",
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"translateStructureNames": true,
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"overlayLineOffsetComment": "The line offset for information rendered on the HUD.",
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"overlayLineOffset": 1,
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"overlaySideComment": "The side for information rendered on the HUD. Ex: LEFT, RIGHT",
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"overlaySide": "LEFT"
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}
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} |